E R I C A K O P L I T Z
GAME DEVELOPMENT
Writing games helps me practice designing intuitive UIs, learn new programming languages and strengthen my current understanding of data structures and algorithms! I love to meet indie devs and other creatives to see what makes them tick. I have also taught programming, 3D modeling, and level design at wide ranging levels of difficulty to kids and adults with special needs . Here are some of my projects!


#GuiltFreeGame
A friend and I are working on an interactive novel about a person whose partner is suffering from an eating disorder. Our goal is to promote early intervention by helping players recognize symptoms early on. It can be easy to dismiss quirks or personality flaws that are actually symptomatic behaviors.
Our alpha is almost complete and we are tentatively planning a release in September!
Sketch Module
This game was made in 48 hours for a game jam hosted by the educational YouTube channel known as Extra Credits! The theme of the jam was "Connect", so I made a connect-the-dot game. By playing, you could draw art history classics like a triangle, the Mona Lisa, and that meme of Jeff Goldblum. The Extra Credits staff played my game on Twitch and featured it in their jam compilation video! Pictured above is their drawing of me as an Extra Credits bean person.
Sketch Module Clip (play with sound).
Seems doable!


PIXEL ART


I take pixel art commissions to support my Adobe dependency.
The following is feedback from one of my clients:
I’m not kidding, I pulled up the email on my lunch break at work and almost started crying because of how EXACT these are to what I was hoping for. You really do have a great talent. So before I start gushing uncontrollably. I do want to thank you for the work you put in. They are marvelous. I love them. I’m absolutely going to use them. My goodness.
